Dancing Eyes is an arcade game that was released by Namco in 1996 only in Japan. It was conceived by The Outfoxies designer, Masateru Umeda. The player controls a small monkey walking around a grid... Read More
90 Second Portraits is a silly speed painting game developed for Ludum Dare 31 Jam competition. Time is money and you have neither! In 90 SECOND PORTRAITS you’re paying the bills by speed painting... Read More
Mr. Rescue is an arcade styled 2D action game centered around evacuating civilians from burning buildings. The game features fast paced fire extinguishing action, intense boss battles, a catchy... Read More
Business is booming for La Soleil, the patisserie run by Kashou Minaduki with his two catgirls, Chocola and Vanilla, his sister Shigure, and the Minaduki family's four catgirl sisters. Among them... Read More
[Unreleased 1983 Intellivoice] Identify animals on a carousel and follow instructions given throughout the game. Score points by doing what the voices tell you: Choose the correct carousel... Read More
In Melody Blaster, individual notes of a specific song fall from the top of the screen and toward a musical staff, and your goal is to play each note on the Music Synthesizer keyboard in the exact... Read More
Mr. Basic Meets Bits 'n Bytes is a Basic programming game where three games are selected and then easily modified from within the game. The games themselves are all pedestrian and not worth playing... Read More
Intellivision Minehunter Take command of the advanced mine scanner aboard your helicopter and begin the hunt for all the mines laid down by the enemy. As you scan the minefield, drones will report... Read More
[Unreleased 1984 ECS] Cut across fire in a Time Sailer, cruise under water in a Submarine, fly through thin air in a Zeppelin, or roll across the Earth in a Tank -- but never stop firing at the dreadful... Read More
[Unreleased 1982] Land Battle is a two player war game which utilizes both strategic and tactical modes of play. Each player controls an array of forces with the objective of capturing or destroying... Read More
[Unfinished 1983] Head up the mountain, avoiding bears, boulders and inclement weather. But first, stock up on supplies -- you won't get far without food and shelter. But don't overpack -- the extra... Read More
[Unreleased 1984 ECS] Now you can create your own video games without having to do all the work. Because our Game Maker comes with the graphics and game play already designed for you. You choose from... Read More
[Unreleased 1984] The looniest space battle ever. Each team is in command of a decrepit flying saucer that seems to work best as a battering ram. It's outer space demolition derby! One team is... Read More
[Unreleased 1983] Maneuver down an abstract tunnel of colored light without crashing. Succeed and go on to a musical memory game: notes are randomly played that you must then play back using the hand... Read More
[Unreleased 1983] A robot is shooting at you - lob a grenade to destroy it. Boom! But once it's gone, a tougher robot takes its place! Steve Montero developed this game at Activision after programming... Read More
[Unreleased 1983] puzzle game -- move rows and columns of squares to line up matching colors. While experimenting with Intellivision graphics, someone in the Design & Development department... Read More
[Unfinished 1982] You're piloting a biplane through enemy territory. Drop bombs on factories and ammunition depots. Engage enemy planes in dogfights to the death! Due to the popularity (especially... Read More