cover
front cover

Platform: TurboGrafx 16

Region: NTSC-J

Developer(s): NCS Corporation

Publishers(s): Hudson Entertainment, Inc.

ReleaseDate: 1991-04-27

Players: 2

Co-op: Yes

Kaizō Chōnin Shubibinman 2

Also know as: Shockman 2 | Kaizou Choujin Shubibinman 2: Aratanaru Teki | Transforming Superhuman Shockman II - A New Transforming Enemy | 改造町人シュビビンマン2 新たなる敵

Kaizō Chōnin Shubibinman 2 is the sequel to the more than average first title released in 1989 for the PC Engine system. The strong Tasuke and the cute Kyapiko (aka Arnold and Sonya in the American version) are back in this intense side scrolling action game. This time around, our heroes have swapped their power-swords for more conventional laser guns. The guns can also be charged up (by holding the fire button) to unleash powerful blasts of energy. Another interesting feature of the game is the alternance of platform and shooting stages. For instance, right after the first level and the crazy chase jumping from building tops to building tops, our heroes embark on a pocket-submarine and get their way through a treacherous underwater cave. A two simultaneous player mode is available and, interestingly, both players share the same life bar. Story: Tasuke is no longer a student and works as a cook in a local restaurant. Kyapiko remains a student. Since the fall of the Dark Skull, Doc has constantly suspected that another invasion was coming sending Tasuke and Kyapiko on searches for the new invaders although never finding anything. However, one day, after Doc is kidnapped, Tasuke and Kyapiko find out that an alien empire led by Ryo is planning to take over the world. Also, two other villains have appeared with similar powers to Tasuke and Kyapiko. They are dark Shubibinman named Jeeta and Myu. Tasuke and Kyapiko must now rescue Doc, stop Ryo from taking over the world, and avoid being killed by Jeeta and Myu.

ESRB Rating: E - Everyone

Genre(s): Action | Platform

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