Chime is a block-dropping game. Players control a single shape at a time, and can move, rotate, and then place it onto a grid. A beatline moves across the grid in time with the music, setting off events when it hits placed shapes. Quads are created by placing shapes in solid blocks of 3x3 or more. When a quad is completed and the beat line hits, different musical samples are triggered dependent on its shape. The size of the quad denotes the score, and multipliers can be achieved by having several quads on the screen at once. Once the beatline hits a completed quad, it is stamped down into the grid, earning the player coverage. The overall objective is to achieve 100% coverage to earn more time and score points. There are two basic modes in the game, Timed Mode and Free Mode. Timed Mode pits the player against the clock, with three different levels of difficulty based on time limit. Free Mode acts as a very basic sequencer. There is no time limit and the player is able to place shapes at their leisure to create different sounds and alter the music as they see fit.
ESRB Rating: E - Everyone