Platform: Sinclair ZX Spectrum
Region: Region Not Set
Developer(s): Activision
Publishers(s): MCM Software
ReleaseDate: 1989-01-03
Players: 1
Co-op: No
SUPER WONDER BOY ================ Wonderboy is back! This time as an adventurous adolescent who must slay the ferocious fire-breathing MEKA dragon before peace can return to Wonderland. Tom-Tom takes on the most malicious monsters ever known. Evil anacondas, vicious vampire bats, mad mudmen and screaming skeletons to name just a few. Collect treasures along the way to strengthen and protect yourself. Revival potions to perk up life levels, whirlwinds for long range battles and winged boots to fly. There lies ahead the greatest challenge - a nightmarish adventure of the force of good against evil, as once more the peace-loving people of Wonderland turn to SUPER WONDER BOY to free them from the grasp of MEKA and his murderous monsters!!! The future of WONDERLAND is now in your hands! LOADING INSTRUCTIONS C64 cassette Insert the cassette in your data cassette. Hold down the SHIFT key and press RUN/STOP. C64 disc Insert the disc in the drive. Type LOAD"*",8,1 then press RETURN. C128 Type G064 then press RETURN. Type Y when prompted followed by RETURN, then follow the appropriate C64 instructions. Spectrum cassette Insert cassette in your tape recorder and type LOAD"" then press ENTER. Press play on the tape recorder. Amstrad disc Insert the disc in the drive. Type RUN"DISC and press ENTER. Amstrad tape Press CTRL and the small ENTER key. Press play on cassette recorder. Atari ST Insert the disc in drive A and switch on the computer. Amiga Turn on the computer and wait for the WORKBENCH prompt, then insert the game disc. CONTROLS JOYSTICK - LEFT <- LEFT " - RIGHT -> RIGHT " - UP ^ JUMP " - DOWN v DOWN - DOWN+FIRE SPECIAL WEAPON FIRE " - FIRE FIRE KEYBOARD - SPACEBAR ENTER DOOR P - PAUSE ON SPECTRUM/AMSTRAD IT WILL BE PRESS 1/2/3 FOR OPTIONS IN SHOPS INSTEAD OF MOVING CURSOR WITH JOYSTICK AND SELECTING WITH FIRE ON ALL OTHER VERSIONS. SPECTRUM KEYBOARD CONTROLS JUMP/UP - S LEFT - N RIGHT - M DOWN - X SPECIAL WEAPON - DOWN & FIRE FIRE - CAPS SHIFT OR SYMBOL SHIFT SPACE BAR - KNOCK (USED TO ENTER DOORS). P - PAUSE Q - QUIT LOADING DIFFICULTIES We are always seeking to improve the quality of our product range, and have developed high standards of quality control to bring you this product. If you experience any difficulties whilst loading, it is likely to be a fault other than the product itself. We therefore suggest that you switch your computer off and repeat the loading instructions carefully, checking that you are using the correct set of instructions for your computer and software. If you still have problems, consult the User handbook that accompanied your computer or consult your software dealer for advice. In the case of continued difficulty and you have checked all of your hardware for possible faults, may we suggest that you return the game to the place of purchase. Customer Enquiries/Technical Support 0734 310003 ACTIVISION UK LTD, Blake House, Manor Farm Road, Reading RG2 OJN. CREDITS SUPERWONDERBOY™ and SEGA® are trademarks of SEGA ENTERPRISES LTD. This game has been manufactured under licence from Sega Enterprises Ltd., Japan ©SEGA 1987,1989. Marketed and distributed by Activision (UK) Ltd. C64 music by: Jim Smart Amstrad/Spectrum sound fx by: David Whittaker Amiga/ST music by: David Whittaker Coding by: Images Design A Software Studios Production
ESRB Rating: Not Rated
Genre(s): Action | Adventure