front cover

Platform: Sinclair ZX Spectrum

Region: Region Not Set

Publishers(s): Lotus-Soft

ReleaseDate: 1983-01-04

Players: 2

Co-op: No


A competative game for two ... Spectrum bowls is designed to mirror the conventional game of 'Singles' Bowls. You may choose to play 'First to 21', or a shorter game; 'First to 10'. FULL INSTRUCTIONS are available at the start of play, or after each shot is played. Press 'l' DIRECTION As in real life, you must choose your direction The bowl always curves towards the centre as it slows down. A cursor appears from the mat, showing your angle of shot. The angle can be increased to the right or left, be pressing the '8' and '5' keys, respectively. When satisfied with your chosen angle. Press 'ENTER'. This locks the direction. WEIGHT You choose the weight, or strength of your shot. There is a suggested limit of 0 to 40. Normally, 0 to 30 will be sufficient, however more weight will be required in the event of collision with other bowls, or the jack. After choosing your weight, enter the numbers, and then press'ENTER'. BOWLING You may then bowl your shot. Press 'B' If you change your mind, regarding weight or direction, press any other key. You will then start that shot again, and be asked for direction, and weight again. Due to scale, it may not always be clear the exact position of the bowl, and the colour of your shot may be affected by other bowls. Therefore there is an enlargement at the end of each shot. THESE ARE APPROXIMATE POSITIONS, but the computer calculates the exact distance of each bowl from the centre of the Jack. By pressing 'SPACE', a graphic representation is shown, showing the order of proximity to the Jack. The Jack is ALWAYS displayed first. Unlike conventional bowls, pushing the Jack into the ditch will render that 'END' void. After all shots are played, the score is calcul- ated for thaat 'end'. Each bowl that scores will flash as the score increases...

Other Graphic(s)

No fanarts/screenshots/banners found, be the 1st to add them.