Platform: Sony Playstation 2
Region: NTSC
Country: United States of America
Developer(s): Rockstar Games
ReleaseDate: 1970-01-01
Players: 1
Co-op: No
Hello everyone! I have a modded ps2.iso of “Grand Theft Auto - San Andreas” that I have been working on for awhile, it has quality of life improvements like a widescreen fix, new loading screens, new water textures, new particles and effects, smoother vehicle models and reflections, new weapons, small animation changes to add “realism”, small texture fixes, new model for CJ, small clothing changes, new timecyc, lighting ect. This project started out as an inside joke to “remaster” this game due to the product we received in 2021, it’s been a great time making this project. Papa Palsy v1.6 Finale Patch Notes Reworked the timecyc.dat once again The extremely bright interiors have been fixed CJ’s Blue/Red jeans have been retextured The Truth, Swat, ballas and grove street members now have their beta textures New Loading Screen New weapon models: micro smg and cane Reworked weapon textures: baseball bat, golf club, chainsaw, shotgun, combat shotgun, sniper Reworked the textures of the white bugershot box to have the Cluckin’ Bell logo in the cutscene “drive-thru” The combat shotgun has a new texture in the cutscene for “End of the Line” Fixed the broken Wayfarer and Katana animation Reworked the weapon.dat Version 1.5 Reworked the timecyc to have the orange haze, brighter days, less intense shadows around buildings, more realistic clouds, proper rendering distant clouds Reduced the range of the pistols and smg’s to prevent dying on the motorcycle in the mission “just business” Vehicle reflection textures have been fixed. Version 1.4 Removed the weapon/radio wheel mod due to script errors causing the audio in random missions to have static effect or crashed randomly. Fixed the black screen error when entering an Ammu-Nation or in the mission “Doberman”. Added a lot of lampposts around the map to make it feel more vibrant at night. Pistol/Desert Eagle/Micro-smg/tec9 deal slightly more damage. The pistols and smg’s have better accuracy for lock-on aiming. The Rifle now has ammo capacity of 6, a proper lock-on, reload animation, faster rate of fire. Restored the flamethrower and armor textures Reworked the cutscene.img to fix minor errors. Restored aiming reticle Version 1.3 Changes include the weapon and radio wheel as well as the custom wasted/busted screens Version 1.2 New weapon textures: Spraycan, Tec9, Molotov cocktail, parachute canopy. New weapon models: Sniper, Shovel, Rocket Launcher, SMG, Grenade, Nitestick, Teargas, satchels, detonator, Parachute. New loading screen. New aiming stance while crouch using any dual weld weapon. New muzzle flash for all weapons. Micro-smg/Tec9 have a more realistic rate of fire. New Aiming reticles for all the weapons. The first person reticle in the hydra/hunter has a new texture. Weapons match in cutscenes. Tree textures have been fixed. Version with Spanish Text. Palm Tree textures in Las Venturas have been fixed to match the surrounding trees. Fixed the knife stance animation. Fixed the drunk animation for the following missions: Madd Dogg/Cop Wheels Blue jeans have a new texture. Restored the green jeans and mercury hoodies’ texture. Version 1.1 Fixed the severe lag that would happen when near vehicles or driving fast on the road. the following weapon textures have been changed: Heat Seeking Rocket Launcher, Rocket Launcher, Sniper, Sawnoff, SMG and Knife, the “Wang’s Cars” textures has been restored. Changed the textures for the Red/Green Jeans and Black Prolaps T
ESRB Rating: M - Mature 17+
Genre(s): Action | Adventure