cover
front cover

Platform: Microsoft Xbox Series X

Region: NTSC

Country: United States of America

Developer(s): 343 Industries

Publishers(s): Xbox Game Studios

ReleaseDate: 2021-12-08

Players: 1

Co-op: No

Halo Infinite

Halo Infinite is a 2021 first-person shooter game developed by 343 Industries and published by Xbox Game Studios. It is the sixth mainline entry in the Halo series,[1] following Halo 5: Guardians (2015). The campaign follows the human supersoldier Master Chief and his fight against the enemy Banished on the Forerunner ringworld Zeta Halo, also known as Installation 07. Unlike previous installments in the series, the multiplayer portion of the game is free-to-play. The game was intended to release as a launch title for the Xbox Series X/S, but was delayed in August 2020 after Infinite's gameplay reveal in July 2020 drew negative feedback from both critics and Halo fans.[2][3] Following an open beta release of the multiplayer component on November 15, 2021, coinciding with the franchise's 20th anniversary, the campaign was released for Windows, Xbox One, and Xbox Series X/S on December 8, 2021. Halo Infinite received mostly favorable reviews from critics, with some deeming the game a return to form for the series. Praise was directed towards its visuals, gameplay, open world design, soundtrack, and story. Halo Infinite is a first-person shooter. In the game's story mode, players assume the role of player character Master Chief, as he wages a war against the Banished, an alien faction.[4] Players traverse the open world Zeta Halo, fighting the Banished with a mixture of vehicles and weapons. Players also have access to special equipment, such as the Grappleshot, which pulls Chief towards foes, retrieves items, or help to traverse the terrain. The campaign mode's semi-open world structure allows players to freely explore parts of the ring-world Zeta Halo setting, which are segmented off from each other and initially impassable. Scattered across the environment are Forward Operating Bases (FOBs), which can be captured once cleared of enemies. Captured bases serve as fast-travel points.[5][6] Other points of interest found across Zeta Halo's surface include "high-value targets" to eliminate, Marine squads to rescue, and Banished propaganda towers to destroy.[7] Completing these side objectives earns the player Valor, which is used to earn weapons and vehicles that players can call in from FOBs.[5][6] The more linear environments within the ring's surface hew more to traditional Halo mission design. These "dungeons" advance the story, and can be replayed once completed by selecting the mission in the mini-map and clicking "replay."[8] Collectibles found in the environment, such as audio logs, provide additional story details.[9] The campaign was updated later on, giving the player the choice to replay old missions via the in-game TACMAP. Infinite's multiplayer component features deathmatch, capture the flag, and other modes played in standard 4-versus-4 and Big Team Battle variants; the latter bumps the player count in matches up to 24.[11] Ability pickups allow players to activate special powers a limited number of times. Powers include dashing, active camouflage, and "repulsor" charges that can knock enemies, projectiles, and vehicles back.[12] A training mode allows new players to test weapons in weapon drills, or play against computer-controlled bot players in practice matches

ESRB Rating: M - Mature 17+

Genre(s): Shooter

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