front cover

Platform: PC

Region: PAL

Country: United Kingdom of Great Britain and Northern Ireland

Developer(s): Infinity Ward

Publishers(s): Activision

ReleaseDate: 2003-10-29

Players: 1

Co-op: No

Call of Duty

Also know as: COD

As a first-person shooter, Call of Duty places the player in control of an infantry soldier who makes use of various authentic World War II firearms in combat. Each mission features a series of objectives that are marked on the heads-up display's compass; the player must complete all objectives to advance to the next mission. The player can save and load at any time, rather than the checkpoint system utilized in later Call of Duty games. The player has two primary weapon slots, a handgun slot, and can carry up to ten grenades. Weapons may be exchanged with those found on the battlefield dropped by dead soldiers. Unlike later Call of Duty games, the first allows the player to toggle between different firing modes (single shot or automatic fire). Call of Duty was one of the early first-person shooters to feature iron sights in game play; by pressing the corresponding key the player aims down the gun's actual sights for increased accuracy. In addition to weapons carried by the player, mounted machine guns and other fixed weapon emplacements are controllable by the player. The game uses a standard health points system, with a limited amount of health reflected by a health bar. Medkits scattered throughout the levels or dropped by some foes are used to restore health when the player is injured. Call of Duty also featured "shellshock" (not to be confused with the psychological condition of the same name): when there is an explosion near the player, he momentarily experiences simulated tinnitus, appropriate sound "muffling" effects, blurred vision, and also results in the player slowing down, unable to sprint. As the focus of the game is on simulation of the actual battlefield, the gameplay differed from many single-player shooters of the time. The player moves in conjunction with allied soldiers rather than alone; allied soldiers will assist the player in defeating enemy soldiers and advancing; however, the player is given charge of completing certain objectives. The game places heavy emphasis on usage of cover, suppressive fire, and grenades. AI-controlled soldiers will take cover behind walls, barricades, and other obstacles when available. Campaign American campaign The American campaign begins in August 1942 with Private Martin, a newly enlisted member of the 506th Parachute Infantry Regiment, completing basic training at Camp Toccoa. In June 1944, Martin establishes a landing zone for soldiers participating in Operation Overlord. The paratroopers are scattered, leaving Martin in a mixed unit formed from various companies led by his CO Cpt. Foley, who seize a nearby town from German airborne forces. Martin and his unit are sent to force the remaining Germans from Sainte-Mère-Église and disable several Flakpanzers (anti-aircraft tanks) as D-Day begins. Martin's unit destroys German artillery positions attacking the landing force at Utah Beach. Afterwards, Martin learns that his unit has been assigned to participate in an attack on a Bavarian manor to rescue two British officers, Captain Price and Major Ingram. He learns from Price that Ingram had already been moved to a more secure POW camp for interrogation; Martin and Price infiltrate the camp and rescue Ingram. Martin's unit later takes part in the Battle of the Bulge, successfully securing top-secret documents and stopping an attempt by the Germans to call in tanks. British campaign The British campaign starts with Sergeant Jack Evans and a unit from 2nd Ox and Bucks of the 6th Airborne Division taking part in Operation Tonga. The unit is dropped in Horsa gliders near Pegasus Bridge, Bénouville. Led by Captain Price, Evans and his troops clear the bridge of German Wehrmacht soldiers. The unit holds out against an attempt by a German battalion to retake the bridge with the help of the 7th Parachute Battalion. By September, Evans has been transferred to the SAS. He takes part in a mission to sabotage the Eder Dam, restored after being destroyed by the No. 617 Squadron RAF during Operation Chastise, destroying the anti-aircraft guns protecting it. Following extraction, Evans helps to cut off pursuing German troops. Reaching a German airport to escape, Evans uses an anti-air gun to cover Price and Waters from German Stuka dive-bombers as they procure and flee in a Fw.200. Evans and Price then pose as German naval officers to infiltrate the battleship Tirpitz, disable its defenses, and steals information for the RAF to attack the ship. Price sacrifices himself to buy time for Evans, who escapes with Waters by boat. Later, Evans, Waters and their squad arrive near Burgsteinfurt, Germany, to assist the impending Allied assault on the city. Discovering plans to launch V-2 rockets at the Allied forces, the unit destroys them before joining the rest of the army. Soviet campaign The Soviet campaign begins during the Battle of Stalingrad in September 1942. Corporal Alexei Ivanovich Voronin and his fellow recruits are sent across the Volga River, many of whom are killed when the Luftwaffe launch an attack. Once across, they call in an artillery strike that forces the Germans back. At Red Square with Soviet officers killing soldiers who retreat, Voronin kills several German SS officers, disrupting the German offense long enough for Soviet artillery to destroy their tanks. Voronin links up with surviving allies in a train station and guides them to Major Zubov of the 13th Guards Rifle Division; Voronin is promoted to Junior Sergeant. In November, Voronin rendezvous with a unit led by Sergeant Pavlov, tasked with retaking an apartment building in German hands. The unit assaults and clears the building, and defends it from a German counterattack. In January 1945, Voronin, now a full Sergeant, serves with the 150th Rifle Division of the 3rd Shock Army. The unit secures a makeshift German tank repair facility in Warsaw during the Vistula–Oder Offensive, and regroup with the 4th Guards Tank Army. Due to shortages in experienced soldiers, Voronin commands a T-34-85 tank for the 2nd Guards Tank Army, and helps the Soviets capture a town near the Oder River. In April, Sergeant Voronin is returned to his old unit, the 150th Rifle Division. He and a small group of soldiers storm the Reichstag building and raise the Victory Banner atop the roof, ending the European war.

Trailer: YouTube

ESRB Rating: T - Teen

Genre(s): Shooter

Other Graphic(s)