64 Cricket is a text based cricked game for 1 player. It was developed by R. Hill and published by Sophisticated Games in 1984. Truly realistic game of skill and luck giving ball by ball commentary... Read More
n this game the player manages a 500cc motorcycling team, starting with a certain budget of around $4,000,000. The gameplay includes the economical and technical management, motorcycle riding simulation... Read More
A collection of 3 games; Pontoon, a card game that is a relative of blackjack. British pontoon uses the terms "twist" (hit), "stick" (stand) and "buy" (double the bet,... Read More
This tennis simulation followed up Simulmundo's 3D World Boxing, while 3D World Soccer was the final game in the series. There is some sports management involved as the player you choose (from... Read More
In this boxing game you can choose from dozens of boxers with different attributes in skill areas such as Power, Defence and Punishment. You can play a single match or an entire championship. Each... Read More
3D Speed Duel is a driving game where you must try to score more points than your computer opponent. To do this you must overtake as many cars as you can within a set number of laps. Touching the... Read More
The game is another computer simulation of the board game chess. This installment allows the player to use two screens to control the items on the board: one screen is for typing the moves in and... Read More
Released in Your Computer 1984/03. This arcade game, submitted to the magazine by Lee Marsh of Croydon Surrey is based on the originally titled arcade game, Q*Bert. His version consists of a pyramid... Read More
1000 Miler is based on the French card games called Mille Bornes. Two players compete against each other to reach 1000 miles before the other. Each player gets seven cards, which can be miles cards... Read More
Water skiing with obstacles. 3D Waterski is a 3rd person perspective driving game where you have to control a speedboat, taking into consideration the waterskier attached to a rope at the back of... Read More
Published in COMPUTE!'s Gazette 1988/04 (Issue #58). The year is 1992. Since the days of the Stanley Steamer, engineers have been trying to create the ultimate automobile. Early this year,... Read More
No overview is currently available for this title, please feel free to add one.... Read More
No overview is currently available for this title, please feel free to add one.... Read More